//0xa8 bytes (sizeof)
struct _ARBITER_INSTANCE
{
ULONG Signature; //0x0
struct
_KEVENT* MutexEvent; //0x4
USHORT* Name; //0x8
USHORT* OrderingName; //0xc
LONG ResourceType; //0x10
struct
_RTL_RANGE_LIST* Allocation; //0x14
struct
_RTL_RANGE_LIST* PossibleAllocation; //0x18
struct
_ARBITER_ORDERING_LIST OrderingList; //0x1c
struct
_ARBITER_ORDERING_LIST ReservedList; //0x24
LONG ReferenceCount; //0x2c
struct
_ARBITER_INTERFACE* Interface; //0x30
ULONG AllocationStackMaxSize; //0x34
struct
_ARBITER_ALLOCATION_STATE* AllocationStack; //0x38
LONG (*UnpackRequirement)(struct
_IO_RESOURCE_DESCRIPTOR* arg1, ULONGLONG* arg2, ULONGLONG* arg3, ULONGLONG* arg4, ULONGLONG* arg5); //0x3c
LONG (*PackResource)(struct
_IO_RESOURCE_DESCRIPTOR* arg1, ULONGLONG arg2, struct
_CM_PARTIAL_RESOURCE_DESCRIPTOR* arg3); //0x40
LONG (*UnpackResource)(struct
_CM_PARTIAL_RESOURCE_DESCRIPTOR* arg1, ULONGLONG* arg2, ULONGLONG* arg3); //0x44
LONG (*ScoreRequirement)(struct
_IO_RESOURCE_DESCRIPTOR* arg1); //0x48
LONG (*TestAllocation)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_TEST_ALLOCATION_PARAMETERS* arg2); //0x4c
LONG (*RetestAllocation)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_RETEST_ALLOCATION_PARAMETERS* arg2); //0x50
LONG (*CommitAllocation)(struct
_ARBITER_INSTANCE* arg1); //0x54
LONG (*RollbackAllocation)(struct
_ARBITER_INSTANCE* arg1); //0x58
LONG (*BootAllocation)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_BOOT_ALLOCATION_PARAMETERS* arg2); //0x5c
LONG (*QueryArbitrate)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_QUERY_ARBITRATE_PARAMETERS* arg2); //0x60
LONG (*QueryConflict)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_QUERY_CONFLICT_PARAMETERS* arg2); //0x64
LONG (*AddReserved)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ADD_RESERVED_PARAMETERS* arg2); //0x68
LONG (*StartArbiter)(struct
_ARBITER_INSTANCE* arg1, struct
_CM_RESOURCE_LIST* arg2); //0x6c
LONG (*PreprocessEntry)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x70
LONG (*AllocateEntry)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x74
UCHAR (*GetNextAllocationRange)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x78
UCHAR (*FindSuitableRange)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x7c
VOID (*AddAllocation)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x80
VOID (*BacktrackAllocation)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x84
UCHAR (*OverrideConflict)(struct
_ARBITER_INSTANCE* arg1, struct
_ARBITER_ALLOCATION_STATE* arg2); //0x88
LONG (*InitializeRangeList)(struct
_ARBITER_INSTANCE* arg1, ULONG arg2, struct
_CM_PARTIAL_RESOURCE_DESCRIPTOR* arg3, struct
_RTL_RANGE_LIST* arg4); //0x8c
UCHAR TransactionInProgress; //0x90
struct
_KEVENT* TransactionEvent; //0x94
VOID* Extension; //0x98
struct
_DEVICE_OBJECT* BusDeviceObject; //0x9c
VOID* ConflictCallbackContext; //0xa0
UCHAR (*ConflictCallback)(VOID* arg1, struct
_RTL_RANGE* arg2); //0xa4
};